    PYRAMID OF RA
APPLE II INTERPERATION
(C)2018 NASPITE LABS


GAME REQUIRES 48KB FOR SFX AUDIO.
GAME WILL AUTO SAVE LEVELS.
FOR GAME RESET, HIT (NEW) OPTION ON TITLESCREEN.



*KEY INFORMATION
====================================
*APPLE II+
	A/S (LEFT + RIGHT)
	W/Z (UP AND DOWN)
NOTE:
	*YOU CAN CHANGE LINE 3001 FOR ASCII
	 KEY CODES YOU PERFER BETTER


*APPLE IIe
	ARROW KEYS	
	*unchangable


*OBJECT OF GAME
====================================
CLEAR THE SQUARES TO COMPLETE THE STAGE.

BLUE SQUARE = STARTING/ENDING POINT
	This is the square you need to end up after
	eliminating all other squares.

BLACK SQUARE = 
	Allows you to jump on only once before
	it disapears.

RED SQUARE =
	Allows you to jump on this square twice (2x).
	After the first time you jump, it will turn
	into a regular BLACK SQUARE.

ORANGE SQUARE=
	Allows you to jump on this square three times (3x).
	After jumping on this the first time, it will turn
	into a regular RED SQUARE.
====================================
.MANUAL REVISION B



If there are any bugs contact me on facebook and I'll update/bugfix the game!
Have fun.
If there is good response/feedback, I will create a 2nd disk with more levels.

Thanks for playing.
	TOM at NASPITE LABS

========================================
FUTURE NASPITE GAMES:
	VECAVES II  - SPACE SHOOTER / MOCKINGBOARD - 128kb  (May have a 48kb version also)
	RIVER_RAID  - RIVER SHOOTER / SFX AUDIO - 128kb
	TREX -	    - ARCADE / SFX AUDIO -128kb
	KIDDY KABOOM- ARCADE / MOCKINGBOARD -128kb

PAST NASPITE GAMES:
	MUSIC MASTER RPG - 2015 (48kb)
	DOGFIGHTERS OF MARS 2 - SPECIAL EDITION (128kb)
	

